Deceptive Patterns in Games
A research-grounded primer to deceptive, exploitative, and harmful design in games. Claims are anchored to resolvable scholarship and primary sources.
About
Content licensed CC BY 4.0; code under MIT. Contributions welcome on GitHub.
Shaped by the 2026 Dagstuhl Seminar working group.
Not legal advice. Severity and evidence labels reflect the cited literature as of 2026 and are versioned.