Skip to content
Deceptive Patternsin Games
M11HighEvidence: Strong

Accidental-purchase / default-to-purchase UI

Purchase is the default or easily mis-tapped path, so spending happens without express, informed consent.

Code
M11
Category
Monetary & randomised
Severity
High
Evidence
StrongDocumented in 3D/UGC player-perception work and consumer-protection enforcement.
Purpose served
Serves businessPrimarily serves the provider's revenue, retention, or data — the most suspect.
Mechanism family
Interface interference
Platforms
Mobile / F2P · Children's apps · UGC platforms
Harm vectors
FinancialAutonomy / choice
Modes
DeceptiveManipulative
Also known as
mis-tap purchases, buy-by-default

How it works

Buy buttons sit where ‘continue’ usually is, confirmation is minimal, and stored payment makes a tap a charge.

Why it can be harmful

It manufactures purchases the player did not intend — a consent failure that has drawn major regulatory action, and is acute for children.

Examples in the wild

  • A 'claim reward' button that actually buys currency
  • One-tap purchases with no meaningful confirmation

Illustrative genre examples to aid recognition — not allegations about specific titles.

References

  1. King, J. (2023). Investigating players' perceptions of deceptive design practices within a 3D gameplay context. Proceedings of the ACM on Human-Computer Interaction (CHI PLAY). doi.org/10.1145/3611053 · citing patterns
  2. Gray, C. M.; Santos, C. T.; Bielova, N.; Mildner, T. (2024). An ontology of dark patterns knowledge: Foundations, definitions, and a pathway for shared knowledge-building. Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems. doi.org/10.1145/3613904.3642436 · citing patterns

Community catalogue

The community site DarkPattern.games catalogues a related pattern, “Accidental Purchases”, with 10+ example game mentions captured in our source crawl, including Life Makeover, My Leisure Time, Tears of Themis, Cookie Run: Kingdom.

Community-contributed and votes-based; the listed game titles are page-level examples from that catalogue, not a full game-profile crawl or our assessment. View on DarkPattern.games →

Related patterns